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AI Coding (UI)XEvidence L1#web#human-reviewed#Claude MythosClaude Mythos

Claude Mythos: Lithos Geology Brand Hero

viktoroddy avatarCreatorviktoroddy →

A website case by @viktoroddy made with Claude Mythos, including the public result, full prompt, and original source.

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Source ♥ 383

Prompt

❤️‍🔥Access ALL prompts for stunning animated websites in one click: 
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Build a full-screen, dark-themed hero section for a geology brand called **Lithos**, using **React 18 + TypeScript + Vite + Tailwind CSS** and **lucide-react** for icons. The signature feature is a **cursor-following spotlight that reveals a second image** through a soft circular mask on top of a base image. Match every detail below exactly.

### Fonts
Add this to the top of `src/index.css`, then `@tailwind base/components/utilities`:
```css
@import url('');
* { font-family: 'Inter', sans-serif; }
.font-playfair { font-family: 'Playfair Display', serif; }
```
- Body/UI font: **Inter**.
- Display/wordmark accent: **Playfair Display, italic**.

### Asset URLs (use these exactly)
- Base image (`BG_IMAGE_1`):
  ``
- Reveal image (`BG_IMAGE_2`):
  ``

### Layout & structure
Root wrapper: `min-h-screen bg-white tracking-[-0.02em]`, inline `fontFamily: "'Inter', sans-serif"`.

**Section** (`<section>`): `relative w-full overflow-hidden h-screen bg-black`, inline `style={{ height: '100dvh' }}`. Layers, by z-index:
1. **Base image** (`z-10`): `absolute inset-0 bg-center bg-cover bg-no-repeat`, background = `BG_IMAGE_1`.
2. **Reveal layer** (`z-30`): a `RevealLayer` component (see below) showing `BG_IMAGE_2`.
3. **Heading** (`z-50`): `absolute top-[14%] left-0 right-0 flex flex-col items-center text-center px-5 pointer-events-none`. An `<h1>` with `text-white leading-[0.95]` containing two block spans:
   - Line 1: `block font-playfair italic font-normal text-5xl sm:text-7xl md:text-8xl`, inline `letterSpacing: '-0.05em'`, text **"Layers hold"**.
   - Line 2: `block font-normal text-5xl sm:text-7xl md:text-8xl -mt-1`, inline `letterSpacing: '-0.08em'`, text **"tales of time"**.
4. **Bottom-left paragraph** (`z-50`): `hidden sm:block absolute bottom-14 left-10 md:left-14 max-w-[260px]`. `<p className="text-sm text-white/80 leading-relaxed">` — "Every layer of sediment records a chapter of our planet, from ancient seabeds to drifting ash, layered across millions of years beneath us."
5. **Bottom-right block** (`z-50`): `absolute bottom-10 sm:bottom-24 left-5 right-5 sm:left-auto sm:right-10 md:right-14 max-w-full sm:max-w-[260px] flex flex-col items-start gap-4 sm:gap-5`. Contains a `<p className="text-xs sm:text-sm text-white/80 leading-relaxed">` — "Our interactive maps let you peel back the crust to trace how stones, fossils, and deep time combine to shape the ground beneath your feet." — and a **Start Digging** button: `bg-[#e8702a] hover:bg-[#d2611f] text-white text-sm font-medium px-7 py-3 rounded-full transition-all hover:scale-[1.03] active:scale-95 hover:shadow-lg hover:shadow-[#e8702a]/30`.

### The cursor spotlight reveal (core mechanic)
In the parent, define `const SPOTLIGHT_R = 260;` and track the mouse with smoothing:
- Refs: `mouse` (raw), `smooth` (eased), `rafRef`; state `cursorPos` (init `{x:-999,y:-999}`).
- `mousemove` listener stores raw `e.clientX/clientY`.
- A `requestAnimationFrame` loop lerps: `smooth.x += (mouse.x - smooth.x) * 0.1` (same for y), then `setCursorPos`. Clean up listener + cancel RAF on unmount.

`RevealLayer({ image, cursorX, cursorY })`:
- Holds a hidden `<canvas>` (`absolute inset-0 pointer-events-none`, `style={{display:'none'}}`) sized to `window.innerWidth/Height` on mount + resize.
- A reveal `<div>` (`absolute inset-0 bg-center bg-cover bg-no-repeat z-30 pointer-events-none`) with the reveal image as background.
- On every render: clear canvas, build a **radial gradient** at `(cursorX, cursorY)` from radius 0 → `SPOTLIGHT_R` with stops:
  `0 → rgba(255,255,255,1)`, `0.4 → 1`, `0.6 → 0.75`, `0.75 → 0.4`, `0.88 → 0.12`, `1 → 0`.
  Fill an arc of radius `SPOTLIGHT_R` with it. Then `canvas.toDataURL()` and apply it as `maskImage`/`webkitMaskImage` on the reveal div with `maskSize: '100% 100%'`. This makes the second image visible only inside the soft glowing circle that trails the cursor.

### Navigation (fixed, over hero)
`<nav className="fixed top-0 left-0 right-0 z-[100] flex items-center justify-between p-4 sm:p-5">`:
- **Left**: an inline SVG logo (26×26, viewBox `0 0 256 256`, `fill="#ffffff"`, path `M 256 256 L 128 256 L 0 128 L 128 128 Z M 256 128 L 128 128 L 0 0 L 128 0 Z`) + wordmark `<span className="text-white text-2xl font-playfair italic">Lithos</span>`.
- **Center pill** (`hidden md:flex absolute left-1/2 -translate-x-1/2 bg-white/20 backdrop-blur-md border border-white/30 rounded-full px-2 py-2 items-center gap-1`): buttons **Course** (active: full white text), then **Field Guides, Geology, Plans, Live Tour** (`text-white/80 ... hover:bg-white/20 hover:text-white transition-colors`, `px-4 py-1.5 rounded-full text-sm font-medium`).
- **Right (desktop)**: `hidden md:block bg-white text-gray-900 text-sm font-semibold px-6 py-2.5 rounded-full hover:bg-gray-100` — **Sign Up**.

### Animations (premium, on load)
Add to `index.css`:
```css
@keyframes heroReveal { 0%{opacity:0;transform:translateY(28px);filter:blur(12px)} 100%{opacity:1;transform:translateY(0);filter:blur(0)} }
@keyframes heroFadeUp { 0%{opacity:0;transform:translateY(20px)} 100%{opacity:1;transform:translateY(0)} }
@keyframes heroZoom { 0%{transform:scale(1.12)} 100%{transform:scale(1)} }
.hero-anim { opacity:0; animation-fill-mode:forwards; animation-timing-function:cubic-bezier(0.16,1,0.3,1); }
.hero-reveal { animation-name:heroReveal; animation-duration:1.1s; }
.hero-fade { animation-name:heroFadeUp; animation-duration:1s; }
.hero-zoom { animation:heroZoom 1.8s cubic-bezier(0.16,1,0.3,1) forwards; }
@media (prefers-reduced-motion: reduce){ .hero-anim,.hero-zoom{ animation:none; opacity:1; } }
```
Apply:
- Base image div → add `hero-zoom` (slow Ken Burns zoom-out).
- Heading line 1 → `hero-anim hero-reveal`, inline `animationDelay: '0.25s'`; line 2 → same with `'0.42s'` (blur-rise, staggered).
- Bottom-left paragraph wrapper → `hero-anim hero-fade`, `animationDelay: '0.7s'`.
- Bottom-right wrapper → `hero-anim hero-fade`, `animationDelay: '0.85s'`.

### Responsiveness
- Heading scales `text-5xl` → `sm:text-7xl` → `md:text-8xl`.
- Center nav pill and desktop Sign Up are `hidden` below `md`; the mobile hamburger is `md:hidden`.
- Bottom-left paragraph is `hidden sm:block`; bottom-right block is full-width on mobile (`left-5 right-5`) and right-anchored from `sm`.
- Use `100dvh` so mobile browser chrome doesn't clip the section.

Reusable method

Key decisions

Check whether information hierarchy, module order, and CTA clarity all hold in the final result.

Adapt it to your subject

Extract “target result → the product name, audience, page modules, and primary button → constraints” as a reusable template for similar work.

Where it breaks

Run single-variable comparisons around module order, value proposition, and CTA placement. Record the model, cost, and failures; turn it into a Skill only after it repeats reliably.

Recommended models

Claude Mythos
Stability
Cost
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Derived Skill

Reusable methods evidenced by this Case.

Skills are derived from repeated patterns in published cases. They are not a separate submission type.

Creator methodviktoroddy · 3D and motion heroView evidence →Shared skill3D and motion heroView evidence →
viktoroddy avatar

Creator

viktoroddy

viktoroddy focuses on production-ready AI interfaces and publishes across X and X / 𝕏. “Responsive 3D Character Carousel UI” is the current representative case, built with Claude Sonnet with a 92% stability reference.

Worth learningAI Coding (UI)Stable outputHigh source heat
View creator →

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