Landing-page information structure
Arrange value proposition, proof, features, and calls to action into one complete page journey.
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Agent Skills · Verified packages
Each Skill is derived from published Case evidence and packaged as a standard SKILL.md bundle. 68/68 packages have been installed end-to-end via `npx skills add` — last verified 2026-09-22.
A verified, installable directory and popularity chart of DeepSeek Harness plugins. A goodcase.ai experiment.
Arrange value proposition, proof, features, and calls to action into one complete page journey.
Build a motion-led hero around one visual subject, an interaction rhythm, and a clear performance budget.



Create credible presence through first-person framing, handheld movement, and lived-in detail.



Turn a product benefit into an opening hook, usage scene, and branded closing shot.



Keep character design, movement language, and visual texture stable across animated shots.



Dragons, titans, world reveals: one definition block per entity, timecoded cuts, and scale bought with low angles and reference objects.



Build repeatable editorial portraits from pose, styling, light, and negative space.



Period feel bought with a camcorder-flaw list and one small everyday event, so the clip plays like a real old tape.



Turn the hero visual, headline, support copy, and layout constraints into a reusable poster frame.



Make action reproducible by specifying character, direction, rhythm, and shot continuity.


One traveller moves through a place scene by scene, each with its own timecode, location and one short line; polish comes from film grain and golden-hour light.



Organize reusable product stills around the object, material, lighting, and commercial setting.



The animal is the lead and a phone is the only camera: lock the count to one, keep it behaving like an animal, let the payoff be it closing in on the lens.
Order a personal site around positioning, representative work, and trust evidence.


Compress selection, trust, and purchase into a clear conversion path for a product or SaaS.



Every beat serves one punchline that lands on something visible; absurd setups shot with a straight-faced camera.


One person, one look, a handful of places: a head-to-toe appearance lock carries the clip, each scene gets one location, one gesture and one light.


Compress making or transformation into a readable story with a clear start, continuous steps, and end state.


Keep a character coherent through traits, costume, props, worldbuilding, and style constraints.



Every shot carries its own timecode and one visible change on a body; dread comes from the chain, and the ending seals a door without settling anything.


One appealing character carries the clip: a parts-list design lock, a measurable render look, and one action goal per timeline block.



It all rides on the action loop: write every link from run-up to landing in order, name the physics you want by part, and spend the negative list on flying, hovering and teleporting.



One machine from first frame to last while the camera does the work: lock the vehicle part by part, then fill the runtime with a numbered cut list that moves every second.


Two stages: first a single sheet of numbered panels from an image model, then that sheet fed to Seedance as the reference; order, framing and timing live on the sheet.



A recurring 3d and motion hero method derived from 97 published cases by Aceternity UI.



A recurring 3d and motion hero method derived from 24 published cases by MotionSites.



A recurring poster information hierarchy method derived from 18 published cases by xiaoxiaodong01.
A recurring 3d and motion hero method derived from 14 published cases by viktoroddy.



A recurring portfolio story architecture method derived from 11 published cases by MotionSites.
A recurring landing-page information structure method derived from 10 published cases by viktoroddy.



A recurring early-2000s dv home video method derived from 8 published cases by AIwithkhan.



A recurring product ad shot design method derived from 8 published cases by AIwithSynthia.



A recurring horror and suspense short method derived from 7 published cases by doctorwasif.



A recurring pov and vlog presence method derived from 7 published cases by Strength04_X.



A recurring editorial portrait composition method derived from 7 published cases by 赵一帆_.



A recurring epic fantasy and sci-fi spectacle method derived from 6 published cases by Zyrellix.



A recurring pov and vlog presence method derived from 5 published cases by ElsaSofia__AI.
A recurring animation style and character consistency method derived from 5 published cases by noorwithwifi.
A recurring portfolio story architecture method derived from 5 published cases by shushant_l.



A recurring pets and animals as the lead method derived from 5 published cases by Zarnab_with_Ai.
A recurring editorial portrait composition method derived from 4 published cases by aatif_j.



A recurring pov and vlog presence method derived from 4 published cases by aiwithaly.


A recurring pov and vlog presence method derived from 4 published cases by AIwithkhan.



A recurring cinematic travel montage method derived from 4 published cases by CaliraVal.



A recurring twist-ending comedy skit method derived from 4 published cases by Ciri_ai.

A recurring product ad shot design method derived from 4 published cases by Just_sharon7.



A recurring product ad shot design method derived from 4 published cases by laviniavelle.



A recurring pov and vlog presence method derived from 4 published cases by saniaspeaks_.
A recurring epic fantasy and sci-fi spectacle method derived from 3 published cases by CharaspowerAI.


A recurring pov and vlog presence method derived from 3 published cases by doctorwasif.
A recurring action continuity choreography method derived from 3 published cases by haruuraeadss.


A recurring character and style consistency method derived from 3 published cases by HustleXR.



A recurring pov and vlog presence method derived from 3 published cases by iamahmedfaraz66.


A recurring pov and vlog presence method derived from 3 published cases by johnAGI168.

A recurring product ad shot design method derived from 3 published cases by johnAGI168.



A recurring animation style and character consistency method derived from 3 published cases by Just_sharon7.



A recurring epic fantasy and sci-fi spectacle method derived from 3 published cases by laviniavelle.


A recurring product studio visual method derived from 3 published cases by Maddox_Digital.



A recurring cinematic travel montage method derived from 3 published cases by nawalsehar.



A recurring fashion lookbook and portrait film method derived from 3 published cases by noorlewisx.
A recurring 3d and motion hero method derived from 3 published cases by sergey_moloman.



A recurring epic fantasy and sci-fi spectacle method derived from 3 published cases by Strength04_X.
A recurring editorial portrait composition method derived from 3 published cases by Taaruk_.


A recurring pov and vlog presence method derived from 3 published cases by techhalla.



A recurring early-2000s dv home video method derived from 3 published cases by techhalla.
A recurring poster information hierarchy method derived from 3 published cases by v92388375-gif.



A recurring pov and vlog presence method derived from 3 published cases by ZaraIrahh.



A recurring product ad shot design method derived from 3 published cases by 卡尔.

21 thinking prompts across six situations — say what you're stuck on, and it picks.

Use Claude Code for planning, UI taste, and review. Use Codex for implementation and checks.


Turn a Skill that works into a public asset that can be understood, installed, shared, verified, and continuously improved.

The parts that separate a fun demo from a stable toolchain: memory, compression, verification, routing, proactive jobs.


Garry Tan's exact Claude Code setup: 23 opinionated tools that serve as CEO, Designer, Eng Manager, Release Manager, Doc Engineer, and QA.
Why I use itI've made /browse my default for reading any web page, and I lean on its review, ship, and qa flows every day.

Skills for Real Engineers — straight from Matt Pocock's own .agents directory.
Why I use itWhen a plan isn't fully thought through I let it grill me, and for hard bugs I run its diagnosis workflow.

An agentic skills framework & software development methodology that works.
Why I use itThis is what first taught me to make an agent think a plan through before touching anything — a lot of my habits grew out of it.

A data visualization Skill for AI Agents, turning data into polished, interactive HTML charts.
Why I use itWhenever I have data to chart I hand it over — one grayscale template, and the single-file HTML it produces is ready to share as is.

Khazix's open-source Agent Skills collection — leader, storage-analyzer, neat-freak, hv-analysis, khazix-writer and more, for Claude Code, Codex, and 40+ agents.
Why I use itWhen my disk fills up I just run its storage-analyzer — green/amber/red, I can see at a glance what's safe to clear, and it still asks me again before anything goes to the trash.

Give your AI agent eyes to see the entire internet — read & search Twitter, Reddit, YouTube, GitHub, Bilibili, XiaoHongShu, one CLI, zero API fees.
Why I use itOne line pulls Twitter, XiaoHongShu, Bilibili, or Douyin — it's my first stop for finding topics and raw material.


An AI agent skill that researches any topic across Reddit, X, YouTube, HN, Polymarket, and the web, then synthesizes a grounded summary.
Why I use itWhen I want to know what people have actually been saying about a topic in the last month, this is what I run first.



One-ink editorial print image skill — warm paper, halftone photography, active negative space, and restrained typography.
Why I use itWhen a poster or cover has to hold up in one ink, its halftone and negative space give me exactly the restraint I want.