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Creator · johnAGI168
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Surely no one thinks this is real, right? 😄 Seedance 2.5 is way too realistic🫠 Even the shadows look so real Upload your own image and add the prompt below, and you can do this jump too😂 Seedance 2.5 prompt 👇 Duration: 10 seconds Aspect ratio: 9:16 Reference: @Image 1. Lock the protagonist’s face, hairstyle, and overall appearance. Do not additionally describe or replace the clothing Audio: Realistic nighttime city ambience, running footsteps, powerful rushing wind, low-frequency rebound from the elastic apparatus, a dull landing impact, and friends cheering; no dialogue, narration, or subtitles Overall style: Smartphone footage of an extreme sport, realistic high-altitude distance, strong sense of presence, one continuous take, slight handheld movement and high-speed motion blur, no video-game CG look GLOBAL CONTINUITY Setting: A high-rise rooftop in the city at night, with a green helipad, yellow circular markings, and a low concrete parapet. A vertical street canyon lies between two high-rise buildings, with vehicles, streetlights, and an intersection visible at ground level. Lower apparatus: A gigantic circular black elastic rebound apparatus is positioned in the middle of the street. It has a deep-black elastic surface at its center, surrounded by a continuous ring of rainbow lights. The apparatus is enormous and directly aligned with the rooftop edge, serving as the protagonist’s precise landing and rebound point. Main subject: @Image 1 is the sole protagonist. The character’s identity, face, and appearance remain consistent throughout. Bystanders: Three to four friends stand on the left side of the rooftop, filming with their phones and waiting for the protagonist to return. They must not dominate the scene. CAMERA CONTINUITY The entire video is one continuous take filmed on a handheld phone by a friend on the rooftop. The camera operator first follows behind the protagonist during the run-up. After the protagonist leaps, the operator quickly rushes to the parapet and films downward. The camera then remains locked on the protagonist, gradually tilting from straight down toward the sky. After the protagonist rebounds onto the rooftop, the camera returns to eye level. No cuts, teleporting, or changes of viewpoint. STUNT ENGINE The action loop must remain fixed: Rooftop run-up → leap over the parapet → high-altitude fall → hit the center of the circular elastic surface → apparatus sinks deeply → powerful rebound → protagonist shoots upward at high speed → aerial tuck and tumbling → extend body and orient for landing → return feet-first to the same rooftop → bend knees on landing → cheer and celebrate. SHOT 1(00:00-00:10)High-Altitude Round-Trip Rebound Stunt Subject: The protagonist from @Image 1 stands at the rear of the rooftop helipad, facing the distant parapet. Friends film from the left side of the frame. Action: 00:00-00:01.50|Fast run-up With their back to the camera, the protagonist sprints from the center of the helipad toward the rooftop edge. Their stride gradually lengthens, body leans forward, and arms swing naturally. The camera operator runs close behind the protagonist while filming on a handheld phone, creating realistic vibration from the footsteps. The friends on the left raise their phones and watch nervously. 00:01.50-00:02.30|Leap from the rooftop On the final step, the protagonist forcefully pushes off the ground and clears the low parapet. At the moment they leave the rooftop, they extend both arms sideways, lean slightly forward, and actively dive between the two high-rise buildings. The camera operator rushes to the parapet and rapidly tilts the camera downward, always keeping the protagonist in the center of the frame. 00:02.30-00:04.80|High-altitude fall The camera looks almost vertically downward. The protagonist rapidly descends through the space between the buildings, gradually adjusting from a forward lean into a face-down orientation while keeping both arms extended to stabilize direction. As the protagonist descends, the street, vehicles, and intersection quickly come into view. The gigantic black circular elastic apparatus appears from the bottom of the frame, with its rainbow light ring illuminating the surrounding buildings. The protagonist’s descent trajectory must align precisely with the center of the black elastic surface. They must not drift toward the light ring or collide with a building. 00:04.80-00:05.50|Hit the center The protagonist lands in the exact center of the black elastic surface. On impact, the elastic surface visibly sinks into a deep depression, while the rainbow light ring remains fixed and the apparatus does not rupture. After briefly compressing, the elastic surface powerfully returns to its original form and launches the protagonist vertically upward. Clearly depict all four stages—contact, sinking, compression, and rebound. The protagonist must not begin traveling upward before contact. 00:05.50-00:08.20|High-speed rebound and aerial tumbling The camera operator remains at the rooftop parapet. The operator’s feet briefly appear at the bottom of the frame, reinforcing the authentic first-person viewpoint and the immense height. The protagonist rises rapidly from the center of the circular apparatus and follows the original vertical route back toward the rooftop. The camera continuously tilts upward from its vertical downward view, following the protagonist through the space between the city buildings. After rising, the protagonist tightens their core, draws both knees toward the chest, wraps both arms around the lower legs, forms a compact tuck, and completes continuous rapid aerial tumbling. Do not specify a fixed direction of rotation; use natural, continuous spinning. As the protagonist approaches rooftop height, they begin to open their body: release the legs, raise the head to locate the rooftop, point both feet downward, and extend both arms sideways for balance. 00:08.20-00:09.40|Return to the rooftop The protagonist approaches the camera at high speed and clears the parapet from the outside, returning to the helipad. Both feet contact the green surface simultaneously, and the knees and hips bend deeply to absorb the impact in a low squat. The landing must have obvious weight: shoe soles or feet make contact, the legs compress, the body sinks, and a slight rebound follows during recovery. Do not make the protagonist land lightly while standing straight. The camera operator quickly steps half a step backward to prevent the protagonist from colliding with the camera while maintaining a frontal close-up. 00:09.40-00:10.00|Authentic celebration The protagonist quickly rises from the squat, looks excitedly at the camera, and opens their mouth to cheer. The friends on the rooftop rush into the frame with their phones raised, surrounding the protagonist, patting their shoulder, pumping their fists, and cheering loudly. The camera shakes slightly as the group approaches, ending with the look of authentic smartphone footage. Environment: The high-rise lights, street vehicles, and rainbow light ring remain spatially stable. The descent and ascent must follow the same vertical route, and the protagonist ultimately returns to the same rooftop from which they jumped. Camera: 24mm smartphone wide angle, one continuous take. Begin with a low rear tracking shot; after the leap, transition to an over-the-shoulder downward view; during the rebound, continuously tilt from a vertical downward view to an upward view; finally return to an eye-level close-up. Style: Realistic nighttime smartphone exposure, with accurate perspective and scale for the high-rise buildings. During the fall, the wind sound intensifies and city lights create natural motion streaks. The protagonist returns to the rooftop at extremely high speed, but the body silhouette remains clear. Constraints: This is a fictional extreme-sports scene with professional safety preparations. The circular elastic apparatus must be shown fully catching and rebounding the protagonist. Do not depict an unprotected free fall. The protagonist’s descent and ascent must remain continuously trackable. The rebound comes from the physical compression of the black elastic surface, not flight, teleportation, rope-assisted lifting, or superpowers. --- Negative: Changing the appearance of the person in @Image 1, redesigning the clothing, clothing drift, facial drift, replacing the character, mid-sequence cuts, camera teleportation, sudden scene changes, the camera operator suddenly appearing at ground level, third-person aerial shots, the protagonist flying directly, hovering, being lifted by invisible ropes, anti-gravity, instantly returning to the rooftop, missing elastic apparatus, incorrect landing point, landing on the rainbow light ring, colliding with a building, colliding with the parapet, rebounding before contact, the elastic surface failing to sink, apparatus rupture, apparatus deforming or disappearing, change in descent direction, deviation in the ascent route, body passing through the elastic surface, abnormal character scale, distorted limbs while tumbling, extra arms, extra legs, backward-bending joints, melting body, duplicated character, weightless landing, upright landing, feet penetrating the ground, falling and becoming injured, blood, severe injury, friends blocking the camera too early, frozen crowds, deformed phones, bending high-rises, floating vehicles, anime rendering, video-game CG, plastic skin, cheap green screen, excessive lighting effects, excessive slow motion, subtitles, on-screen text, watermarks, brand logos, narration, additional dialogue
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