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创作者 · yudotanaka
meta:
task_type: video_generation
style:
camera: cinematic_dynamic
render: AAA_animation_unreal_engine_quality
reference_lock:
character_appearance: strict
style_and_art_direction: strict
priority: cinematic_impact
cinematography:
shot_type: multi_shot_dynamic_sequence
framing:
- full_body_visible_during_key_actions
camera_height: variable
lens_look: 24mm_to_35mm
camera_motion:
- low_tracking_shot_following_behind
- side_tracking_shot
- drone_orbit
- fpv_drone_chase
- handheld_chase
- crane_pull_back
- speed_ramp
- slow_motion_on_key_flip
subjects:
athlete:
type: parkour_runner
level: elite
attributes:
- athletic_build
- consistent_outfit_and_appearance_locked
- hair_and_cloth_physics_reactive
environment:
location: modern_realistic_city
floor:
- paved_street
- rooftop_concrete
- metal_beams_and_pipes
background:
- glass_skyscrapers
- busy_traffic
- pedestrians
- street_signs
- bridges
- construction_zones
lighting:
- warm_sunset_transitioning_to_blue_hour
- volumetric_lighting
- realistic_reflections
process:
- phase: sprint_launch
timing: 0s-3s
description:
- explosive_believable_acceleration
- dodge_pedestrians
- jump_over_obstacles
- slide_beneath_barriers
- phase: vault_and_wall_run
timing: 3s-6s
description:
- vault_over_railings
- wall_run_across_building
- leap_to_next_rooftop
- believable_momentum_and_impact_recovery
- phase: advanced_parkour_techniques
timing: 6s-9s
description:
- kong_vault
- precision_jump
- tic_tac_wall_jump
- front_flip
- perfect_balance_no_floating
- phase: rooftop_traversal
timing: 9s-12s
description:
- swing_from_metal_beam
- run_along_narrow_rooftop_edge
- slide_under_pipes
- long_rooftop_gap_jump
- phase: final_leap
timing: 12s-15s
description:
- reach_tallest_rooftop
- confident_smile
- final_cinematic_leap_toward_skyline
- freeze_frame_ending
motion_rules:
pacing:
- natural_timing_with_dramatic_speed_ramps
- uninterrupted_flow_between_phases
physics:
- grounded_gravity_present
- accurate_center_of_gravity
- natural_inertia_and_weight_shift
- realistic_foot_placement
- proper_landing_compression
- cloth_simulation
- hair_simulation
- no_unearned_floating
visual_rules:
style:
- anime_photorealistic_hybrid
- HDR_ray_tracing_reflections
- global_illumination
- soft_bloom
- shallow_depth_of_field
- filmic_color_grading
- shinkai_inspired_lighting
clarity:
- body_mechanics_readable_outside_slow_motion_beats
audio:
- high_energy_cinematic_soundtrack
- synchronized_footsteps
- wind_rushing
- city_ambience
- cloth_movement_sfx
- metal_impact_sfx
- environmental_reverb
- no_dialogue
constraints:
forbidden:
- unnatural_physics
- outfit_change
- multiple_characters
- text
- logo
output_rules:
emphasis:
- cinematic_spectacle
- technical_parkour_accuracy
- character_consistency适用模型与稳定度
建议模型
独立复测证据
2026年9月7日
模型与分辨率以服务商任务回执为准。
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