GoodCase.aiAI News · Radar↗AI Map↗Course · LearnPrompt↗
ProjectsGoodCase.aiAI News Radar ↗AI Map ↗LearnPrompt ↗
GoodCase.aiGoodCase.aiAI Prompt Case Collection
GoodCase.ai
RankingsCasesSkillsFavoritesSubmitDailyJoin us
中文EN
Agent Access →

Projects

AI News · Radar ↗AI Map ↗Course · LearnPrompt ↗
GoodCase.aiGoodCase.aiAI Prompt Case Collection
RankingsCasesSkillsFavoritesSubmitDailyJoin us
中文EN
Agent Access →

Loading…

GoodCase.ai · AI Prompt Case Collection
DSH PluginsChangelogFeedback
ModelsCreatorsSeedance 2.5Seedance 2.0GPT Image 2GeminiNano Banana ProClaudeClaude Opus 5.5Grok ImagineVeoKlingQwen ImageGPT Image 1.5MiniMax H3
Parallax Hero Images

Parallax Hero Images

Creator · Aceternity UI

AI Coding (UI)Aceternity UIAdded 08/13/2026Independently retested#not-rerun#web-ui
More tags (1)
#motion-3d
View original source ↗

Prompt

The reproduction prompt keeps the original and adds runtime, asset and acceptance requirements. These additions are not the author’s words.

// components/ui/parallax-hero-images.tsx
"use client";
import React, { useEffect, useState, useMemo, useCallback, memo } from "react";
import {
  motion,
  useMotionValue,
  useSpring,
  useTransform,
  MotionValue,
} from "motion/react";
import { cn } from "@/lib/utils";

type ImagePosition = {
  src: string;
  position:
    | "top-left"
    | "top-right"
    | "mid-left"
    | "mid-right"
    | "bottom-left"
    | "bottom-right"
    | "far-left"
    | "far-right";
  depth: number;
  delay: number;
};

const positionStyles: Record<
  ImagePosition["position"],
  { top: string; left?: string; right?: string }
> = {
  "top-left": { top: "8%", left: "4%" },
  "top-right": { top: "8%", right: "4%" },
  "mid-left": { top: "38%", left: "6%" },
  "mid-right": { top: "38%", right: "6%" },
  "bottom-left": { top: "68%", left: "4%" },
  "bottom-right": { top: "68%", right: "4%" },
  "far-left": { top: "52%", left: "2%" },
  "far-right": { top: "52%", right: "2%" },
};

const positionOrder: ImagePosition["position"][] = [
  "top-left",
  "top-right",
  "mid-left",
  "mid-right",
  "bottom-left",
  "bottom-right",
  "far-left",
  "far-right",
];

type DepthVariant = "default" | "edge-focus";

const depthValuesByVariant: Record<DepthVariant, number[]> = {
  default: [0.3, 0.35, 0.9, 0.85, 0.4, 0.45, 0.25, 0.2],
  "edge-focus": [0.85, 0.9, 0.3, 0.35, 0.8, 0.85, 0.4, 0.45],
};

const SPRING_CONFIG = { damping: 25, stiffness: 120 };

export interface ParallaxHeroImagesProps {
  images: string[];
  className?: string;
  imageClassName?: string;
  variant?: DepthVariant;
}

export const ParallaxHeroImages = ({
  images,
  className,
  imageClassName,
  variant = "default",
}: ParallaxHeroImagesProps) => {
  const mouseX = useMotionValue(0);
  const mouseY = useMotionValue(0);

  const smoothMouseX = useSpring(mouseX, SPRING_CONFIG);
  const smoothMouseY = useSpring(mouseY, SPRING_CONFIG);

  const positions = useMemo(() => {
    const limitedImages = images.slice(0, 8);
    const depthValues = depthValuesByVariant[variant];
    return limitedImages.map((src, index) => ({
      src,
      position: positionOrder[index],
      depth: depthValues[index],
      delay: index * 0.12,
    }));
  }, [images, variant]);

  useEffect(() => {
    const handleMouseMove = (e: MouseEvent) => {
      const x = (e.clientX / window.innerWidth) * 2 - 1;
      const y = (e.clientY / window.innerHeight) * 2 - 1;
      mouseX.set(x);
      mouseY.set(y);
    };

    window.addEventListener("mousemove", handleMouseMove);
    return () => window.removeEventListener("mousemove", handleMouseMove);
  }, [mouseX, mouseY]);

  return (
    <div
      className={cn(
        "pointer-events-none absolute inset-0 overflow-hidden",
        className,
      )}
    >
      {positions.map((pos, index) => (
        <ParallaxImage
          key={`${pos.src}-${index}`}
          src={pos.src}
          position={pos.position}
          depth={pos.depth}
          delay={pos.delay}
          imageClassName={imageClassName}
          smoothMouseX={smoothMouseX}
          smoothMouseY={smoothMouseY}
        />
      ))}
    </div>
  );
};

interface ParallaxImageProps extends ImagePosition {
  imageClassName?: string;
  smoothMouseX: MotionValue<number>;
  smoothMouseY: MotionValue<number>;
}

const ParallaxImage = memo(function ParallaxImage({
  src,
  position,
  depth,
  delay,
  imageClassName,
  smoothMouseX,
  smoothMouseY,
}: ParallaxImageProps) {
  const maxOffset = 40;

  const translateX = useTransform(
    smoothMouseX,
    [-1, 1],
    [-maxOffset * depth, maxOffset * depth],
  );

  const translateY = useTransform(
    smoothMouseY,
    [-1, 1],
    [-maxOffset * depth, maxOffset * depth],
  );

  const posStyle = positionStyles[position];

  return (
    <motion.div
      className="absolute"
      style={{
        top: posStyle.top,
        left: posStyle.left,
        right: posStyle.right,
        x: translateX,
        y: translateY,
        zIndex: Math.round(depth * 10),
      }}
      initial={{ opacity: 0, filter: "blur(20px)", scale: 0.9 }}
      animate={{ opacity: 1, filter: "blur(0px)", scale: 1 }}
      transition={{
        duration: 0.8,
        delay: delay,
        ease: [0.25, 0.1, 0.25, 1],
      }}
    >
      <img
        src={src}
        alt=""
        loading="lazy"
        decoding="async"
        className={cn(
          "aspect-4/3 h-20 w-32 rounded-lg object-cover shadow-sm ring-1 ring-black/10 sm:h-40 sm:w-56 md:h-52 md:w-80 dark:ring-white/10",
          imageClassName,
        )}
      />
    </motion.div>
  );
});
≡Provenance · verifiedPublished prompts are human-checked against the original post; platform-reconstructed prompts are not accepted.Compare with source ↗

Models & stability

Recommended models

待补充模型
Stability
78 / 100
Cost
Medium
Related Skills3D and motion hero ↗Web section recreation spec ↗

Independent reproductions

1 person reproduced this prompt with their own work.

Reproductions · not the creator's original
卡尔
Reproduced by卡尔
Oct 15, 2026
Reproduction by 卡尔Open reproduction ↗
glm-5.3

GLM-5.3 单次生成;Codex 人工修复运行依赖、必要源码及移动布局,未重新生成。桌面/手机真实渲染和资源检查通过;完整功能与视觉还原尚未全部验收。源码、截图和修复记录见复现出处。

Reproduction source ↗

Keep exploring

Explore related cases.

View all AI Coding (UI) Case →
Direction Aware Hover
AI Coding (UI)Aceternity UIAdded 08/13/2026

Direction Aware Hover

Copy this TSX component source into an AI coding tool such as Cursor, v0, or Claude, and tell it this is the Aceternity UI Direction Aware Hover component. It can then wire it into your React project, and you can swap the copy, colors, and trigger parameters to reuse it.

Skill · 3D and motion heroSkill · Web section recreation spec

Prompt

// components/ui/direction-aware-hover.tsx "use client"; import { useRef, useState } from "react"; import { AnimatePresence, motion } from "motion/react"; import { cn } from "@/lib/utils"; export const DirectionAwareHover = ({ imageUrl, ch…

Source heat · Aceternity UI
—
Stability
67
View case →
Hero Highlight
AI Coding (UI)Aceternity UIAdded 08/13/2026

Hero Highlight

Copy this TSX component source into an AI coding tool such as Cursor, v0, or Claude, and tell it this is the Aceternity UI Hero Highlight component. It can then wire it into your React project, and you can swap the copy, colors, and trigger parameters to reuse it.

Skill · 3D and motion heroSkill · Web section recreation spec

Prompt

// components/ui/hero-highlight.tsx "use client"; import { cn } from "@/lib/utils"; import { useMotionValue, motion, useMotionTemplate } from "motion/react"; import React from "react"; export const HeroHighlight = ({ children, className, c…

Source heat · Aceternity UI
—
Stability
86
View case →
Hero Parallax
AI Coding (UI)Aceternity UIAdded 08/13/2026

Hero Parallax

Copy this TSX component source into an AI coding tool such as Cursor, v0, or Claude, and tell it this is the Aceternity UI Hero Parallax component. It can then wire it into your React project, and you can swap the copy, colors, and trigger parameters to reuse it.

Skill · 3D and motion heroSkill · Web section recreation spec

Prompt

// components/ui/hero-parallax.tsx "use client"; import React from "react"; import { motion, useScroll, useTransform, useSpring, MotionValue, } from "motion/react"; export const HeroParallax = ({ products, }: { products: { title: string; l…

Source heat · Aceternity UI
—
Stability
79
View case →

Same creator

More from @Aceternity UI →

  • World MapAI Coding (UI) · 2026-08-13
  • File UploadAI Coding (UI) · 2026-08-13
  • Placeholders And Vanish InputAI Coding (UI) · 2026-08-13
  • Evervault CardAI Coding (UI) · 2026-08-13
  • SidebarAI Coding (UI) · 2026-08-13
  • SparklesAI Coding (UI) · 2026-08-13

Each detail page keeps the original result, the prompt, and retest evidence in one reading path.