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Creator · aimikoda
View original source ↗Use @[char ref] as the exact character and style reference. Preserve her black hair and braids, oversized blue hooded jacket with cream graphics and orange trim, white cropped top, layered cream-and-orange pants, orange ribbons and white sneakers with black stripes and orange panels. Preserve her single sword with its black wrapped handle, gold guard and red tassel. Keep the same angular painterly anime rendering and blue background.
MAIN VISUAL GOAL:
An unmistakable OUT-OF-FRAME, POP-OUT effect. The character repeatedly projects beyond the central picture window, with her sword, hands, sneakers, hair and loose clothing visibly moving OVER the black letterbox bars toward the viewer.
COMPOSITING ORDER, BACK TO FRONT:
1. Background and scene.
2. Two broad black letterbox bars at the top and bottom.
3. The foreground character, including her sword, hands, sneakers and clothing.
The background is confined to the central picture window. The foreground character is NOT confined to that window. Her silhouette continues uninterrupted across its boundaries and onto the black bars. Blue sleeves, cream fabric, orange panels, sneakers and the silver blade remain fully visible when overlapping black.
STATIC BARS, MOVING CHARACTER:
Both bars are completely static screen graphics. Keep their equal thickness, full width and exact screen position unchanged throughout. Their inner boundaries remain perfectly straight and horizontal.
The character simply renders in front of them. Her movement temporarily hides portions of their black surface. The underlying bars never move or deform. Visible edge segments on either side of an overlap remain aligned on the same horizontal line. When she withdraws a limb, reveal the original unchanged black bar beneath it.
Keep black visible beside the overlapping body parts. No bending, sliding, shaking, stretching, opening or impact reactions in the bars.
The camera stays stationary with a fixed wide-angle lens. One continuous shot. She stays close and large in the composition, using short forward approaches, lateral pivots and compact recoveries. Never retreat deep into the background.
OPENING:
Already close to the viewer, she reaches toward the lens with her EMPTY hand while retaining the sword in her other hand.
Her fingertips visibly overlap the upper black bar. She makes one brisk diagonal lens-wiping gesture with her open palm, passing across the center and over the lower black bar. The hand and sleeve appear in front of both bars during the gesture. The bars remain unchanged beneath them.
The instant her palm clears the lens, she snaps into fast action without a pause.
CHOREOGRAPHY:
A diagonal sword slash passes close to the lens and visibly extends over the upper black bar. Reverse immediately into a tight turning cut. Her blue sleeve and loose cream-and-orange fabric sweep across the lower black surface.
She chambers a knee and fires a sharp FRONT KICK toward the viewer. The sneaker sole becomes large in the foreground and clearly overlaps the lower black bar, with black still visible beside it. Her shin connects continuously back to her body inside the central window. Retract immediately.
Plant the foot and pivot into a fast sword flourish crossing the upper bar. Continue into a compact SPINNING HEEL KICK. The sneaker sweeps close past the lens, its heel and sole projecting over the lower bar while her jacket and trouser fabric trail behind.
Keep alternating clear close-range overlaps: sword above the upper bar, sneaker over the lower bar, empty hand across a border, blue sleeve and cream fabric sweeping across black. Use fast connected combinations with crisp readable extensions and immediate recoveries.
Her clothing follows her body with strong momentum. Preserve the garment construction, patterned orange sections and cream folds. Fabric stays attached naturally and visibly covers the black surface without affecting its straight boundaries.
FINISH:
A final close-range sword extension crosses the upper black bar as her loose clothing flares over the lower bar. Resolve sharply into a confident martial-arts pose, retaining visible foreground overlap and quick natural follow-through.
The frame-break effect must come from the character visibly covering black areas outside the central picture window. Do not keep her entirely behind the bars. Do not simulate the effect by moving the bars or enlarging the window.
Fast real-time movement throughout, including the opening wipe. No slow motion, speed ramps, long windups or floating pauses. No camera movement, duplicated limbs or weapons, clothing morphing, text or background music. Sword whooshes, kick air bursts and fabric snaps only.Models & stability
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