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Creator · Aceternity UI
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Prompt
// components/ui/flip-words.tsx
"use client";
import React, { useCallback, useEffect, useRef, useState } from "react";
import { AnimatePresence, motion, LayoutGroup } from "motion/react";
import { cn } from "@/lib/utils";
export const FlipWords = ({
words,
duration = 3000,
className,
}: {
words: string[];
duration?: number;
className?: string;
}) => {
const [currentWord, setCurrentWord] = useState(words[0]);
const [isAnimating, setIsAnimating] = useState<boolean>(false);
// thanks for the fix Julian - https://github.com/Julian-AT
const startAnimation = useCallback(() => {
const word = words[words.indexOf(currentWord) + 1] || words[0];
setCurrentWord(word);
setIsAnimating(true);
}, [currentWord, words]);
useEffect(() => {
if (!isAnimating)
setTimeout(() => {
startAnimation();
}, duration);
}, [isAnimating, duration, startAnimation]);
return (
<AnimatePresence
onExitComplete={() => {
setIsAnimating(false);
}}
>
<motion.div
initial={{
opacity: 0,
y: 10,
}}
animate={{
opacity: 1,
y: 0,
}}
transition={{
type: "spring",
stiffness: 100,
damping: 10,
}}
exit={{
opacity: 0,
y: -40,
x: 40,
filter: "blur(8px)",
scale: 2,
position: "absolute",
}}
className={cn(
"z-10 inline-block relative text-left text-neutral-900 dark:text-neutral-100 px-2",
className
)}
key={currentWord}
>
{/* edit suggested by Sajal: https://x.com/DewanganSajal */}
{currentWord.split(" ").map((word, wordIndex) => (
<motion.span
key={word + wordIndex}
initial={{ opacity: 0, y: 10, filter: "blur(8px)" }}
animate={{ opacity: 1, y: 0, filter: "blur(0px)" }}
transition={{
delay: wordIndex * 0.3,
duration: 0.3,
}}
className="inline-block whitespace-nowrap"
>
{word.split("").map((letter, letterIndex) => (
<motion.span
key={word + letterIndex}
initial={{ opacity: 0, y: 10, filter: "blur(8px)" }}
animate={{ opacity: 1, y: 0, filter: "blur(0px)" }}
transition={{
delay: wordIndex * 0.3 + letterIndex * 0.05,
duration: 0.2,
}}
className="inline-block"
>
{letter}
</motion.span>
))}
<span className="inline-block"> </span>
</motion.span>
))}
</motion.div>
</AnimatePresence>
);
};Models & stability
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