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创作者 · Aceternity UI
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Prompt
// components/ui/background-ripple-effect.tsx
"use client";
import React, { useMemo, useRef, useState } from "react";
import { cn } from "@/lib/utils";
export const BackgroundRippleEffect = ({
rows = 8,
cols = 27,
cellSize = 56,
}: {
rows?: number;
cols?: number;
cellSize?: number;
}) => {
const [clickedCell, setClickedCell] = useState<{
row: number;
col: number;
} | null>(null);
const [rippleKey, setRippleKey] = useState(0);
const ref = useRef<any>(null);
return (
<div
ref={ref}
className={cn(
"absolute inset-0 h-full w-full",
"[--cell-border-color:var(--color-neutral-300)] [--cell-fill-color:var(--color-neutral-100)] [--cell-shadow-color:var(--color-neutral-500)]",
"dark:[--cell-border-color:var(--color-neutral-700)] dark:[--cell-fill-color:var(--color-neutral-900)] dark:[--cell-shadow-color:var(--color-neutral-800)]",
)}
>
<div className="relative h-auto w-auto overflow-hidden">
<div className="pointer-events-none absolute inset-0 z-[2] h-full w-full overflow-hidden" />
<DivGrid
key={`base-${rippleKey}`}
className="mask-radial-from-20% mask-radial-at-top opacity-600"
rows={rows}
cols={cols}
cellSize={cellSize}
borderColor="var(--cell-border-color)"
fillColor="var(--cell-fill-color)"
clickedCell={clickedCell}
onCellClick={(row, col) => {
setClickedCell({ row, col });
setRippleKey((k) => k + 1);
}}
interactive
/>
</div>
</div>
);
};
type DivGridProps = {
className?: string;
rows: number;
cols: number;
cellSize: number; // in pixels
borderColor: string;
fillColor: string;
clickedCell: { row: number; col: number } | null;
onCellClick?: (row: number, col: number) => void;
interactive?: boolean;
};
type CellStyle = React.CSSProperties & {
["--delay"]?: string;
["--duration"]?: string;
};
const DivGrid = ({
className,
rows = 7,
cols = 30,
cellSize = 56,
borderColor = "#3f3f46",
fillColor = "rgba(14,165,233,0.3)",
clickedCell = null,
onCellClick = () => {},
interactive = true,
}: DivGridProps) => {
const cells = useMemo(
() => Array.from({ length: rows * cols }, (_, idx) => idx),
[rows, cols],
);
const gridStyle: React.CSSProperties = {
display: "grid",
gridTemplateColumns: `repeat(${cols}, ${cellSize}px)`,
gridTemplateRows: `repeat(${rows}, ${cellSize}px)`,
width: cols * cellSize,
height: rows * cellSize,
marginInline: "auto",
};
return (
<div className={cn("relative z-[3]", className)} style={gridStyle}>
{cells.map((idx) => {
const rowIdx = Math.floor(idx / cols);
const colIdx = idx % cols;
const distance = clickedCell
? Math.hypot(clickedCell.row - rowIdx, clickedCell.col - colIdx)
: 0;
const delay = clickedCell ? Math.max(0, distance * 55) : 0; // ms
const duration = 200 + distance * 80; // ms
const style: CellStyle = clickedCell
? {
"--delay": `${delay}ms`,
"--duration": `${duration}ms`,
}
: {};
return (
<div
key={idx}
className={cn(
"cell relative border-[0.5px] opacity-40 transition-opacity duration-150 will-change-transform hover:opacity-80 dark:shadow-[0px_0px_40px_1px_var(--cell-shadow-color)_inset]",
clickedCell && "animate-cell-ripple [animation-fill-mode:none]",
!interactive && "pointer-events-none",
)}
style={{
backgroundColor: fillColor,
borderColor: borderColor,
...style,
}}
onClick={
interactive ? () => onCellClick?.(rowIdx, colIdx) : undefined
}
/>
);
})}
</div>
);
};适用模型与稳定度
建议模型
继续探索
@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。
提示语
Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒
复制这段 TSX 组件源码,交给 Cursor、v0、Claude 等 AI 编程工具,说明这是「3D Animated Pin」的 Aceternity UI 组件实现,即可让它接入你的 React 项目,再按需替换文案、配色与触发参数复用。
提示语
// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

提示语
首先搜索 "/unlazy" skill,完整阅读它,并在整个任务中持续使用。 将此视为一项至少持续 {argument name="minimum duration" default="5 小时"} 的大型视觉构建。如果环境允许,最好进行 {argument name="optimal duration" default="8–24 小时"} 有实质意义的实现和迭代。不要在制作出一个还不错的场景后就停下。 在浏览器中创建一个细节极其丰富的实时 {argument nam