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创作者 · Aceternity UI
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Prompt
// components/ui/sidebar.tsx
"use client";
import { cn } from "@/lib/utils";
import React, { useState, createContext, useContext } from "react";
import { AnimatePresence, motion } from "motion/react";
import { IconMenu2, IconX } from "@tabler/icons-react";
interface Links {
label: string;
href: string;
icon: React.JSX.Element | React.ReactNode;
}
interface SidebarContextProps {
open: boolean;
setOpen: React.Dispatch<React.SetStateAction<boolean>>;
animate: boolean;
}
const SidebarContext = createContext<SidebarContextProps | undefined>(
undefined
);
export const useSidebar = () => {
const context = useContext(SidebarContext);
if (!context) {
throw new Error("useSidebar must be used within a SidebarProvider");
}
return context;
};
export const SidebarProvider = ({
children,
open: openProp,
setOpen: setOpenProp,
animate = true,
}: {
children: React.ReactNode;
open?: boolean;
setOpen?: React.Dispatch<React.SetStateAction<boolean>>;
animate?: boolean;
}) => {
const [openState, setOpenState] = useState(false);
const open = openProp !== undefined ? openProp : openState;
const setOpen = setOpenProp !== undefined ? setOpenProp : setOpenState;
return (
<SidebarContext.Provider value={{ open, setOpen, animate: animate }}>
{children}
</SidebarContext.Provider>
);
};
export const Sidebar = ({
children,
open,
setOpen,
animate,
}: {
children: React.ReactNode;
open?: boolean;
setOpen?: React.Dispatch<React.SetStateAction<boolean>>;
animate?: boolean;
}) => {
return (
<SidebarProvider open={open} setOpen={setOpen} animate={animate}>
{children}
</SidebarProvider>
);
};
export const SidebarBody = (props: React.ComponentProps<typeof motion.div>) => {
return (
<>
<DesktopSidebar {...props} />
<MobileSidebar {...(props as React.ComponentProps<"div">)} />
</>
);
};
export const DesktopSidebar = ({
className,
children,
...props
}: React.ComponentProps<typeof motion.div>) => {
const { open, setOpen, animate } = useSidebar();
return (
<>
<motion.div
className={cn(
"h-full px-4 py-4 hidden md:flex md:flex-col bg-neutral-100 dark:bg-neutral-800 w-[300px] shrink-0",
className
)}
animate={{
width: animate ? (open ? "300px" : "60px") : "300px",
}}
onMouseEnter={() => setOpen(true)}
onMouseLeave={() => setOpen(false)}
{...props}
>
{children}
</motion.div>
</>
);
};
export const MobileSidebar = ({
className,
children,
...props
}: React.ComponentProps<"div">) => {
const { open, setOpen } = useSidebar();
return (
<>
<div
className={cn(
"h-10 px-4 py-4 flex flex-row md:hidden items-center justify-between bg-neutral-100 dark:bg-neutral-800 w-full"
)}
{...props}
>
<div className="flex justify-end z-20 w-full">
<IconMenu2
className="text-neutral-800 dark:text-neutral-200"
onClick={() => setOpen(!open)}
/>
</div>
<AnimatePresence>
{open && (
<motion.div
initial={{ x: "-100%", opacity: 0 }}
animate={{ x: 0, opacity: 1 }}
exit={{ x: "-100%", opacity: 0 }}
transition={{
duration: 0.3,
ease: "easeInOut",
}}
className={cn(
"fixed h-full w-full inset-0 bg-white dark:bg-neutral-900 p-10 z-[100] flex flex-col justify-between",
className
)}
>
<div
className="absolute right-10 top-10 z-50 text-neutral-800 dark:text-neutral-200"
onClick={() => setOpen(!open)}
>
<IconX />
</div>
{children}
</motion.div>
)}
</AnimatePresence>
</div>
</>
);
};
export const SidebarLink = ({
link,
className,
...props
}: {
link: Links;
className?: string;
}) => {
const { open, animate } = useSidebar();
return (
<a
href={link.href}
className={cn(
"flex items-center justify-start gap-2 group/sidebar py-2",
className
)}
{...props}
>
{link.icon}
<motion.span
animate={{
display: animate ? (open ? "inline-block" : "none") : "inline-block",
opacity: animate ? (open ? 1 : 0) : 1,
}}
className="text-neutral-700 dark:text-neutral-200 text-sm group-hover/sidebar:translate-x-1 transition duration-150 whitespace-pre inline-block !p-0 !m-0"
>
{link.label}
</motion.span>
</a>
);
};适用模型与稳定度
建议模型
继续探索
@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。
提示语
Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒
复制这段 TSX 组件源码,交给 Cursor、v0、Claude 等 AI 编程工具,说明这是「3D Animated Pin」的 Aceternity UI 组件实现,即可让它接入你的 React 项目,再按需替换文案、配色与触发参数复用。
提示语
// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

提示语
首先搜索 "/unlazy" skill,完整阅读它,并在整个任务中持续使用。 将此视为一项至少持续 {argument name="minimum duration" default="5 小时"} 的大型视觉构建。如果环境允许,最好进行 {argument name="optimal duration" default="8–24 小时"} 有实质意义的实现和迭代。不要在制作出一个还不错的场景后就停下。 在浏览器中创建一个细节极其丰富的实时 {argument nam