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创作者 · Aceternity UI

AI 编程(UI)Aceternity UI收录 2026/08/13已有人复测#not-rerun#web-ui
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#motion-3d
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Prompt

复刻提示词保留原文,另附运行环境、素材与验收要求;附加说明不是原作者原话。

// components/ui/loader.tsx
"use client";
import { motion } from "motion/react";
import React from "react";

export const LoaderOne = () => {
  const transition = (x: number) => {
    return {
      duration: 1,
      repeat: Infinity,
      repeatType: "loop" as const,
      delay: x * 0.2,
      ease: "easeInOut" as const,
    };
  };
  return (
    <div className="flex items-center gap-2">
      <motion.div
        initial={{
          y: 0,
        }}
        animate={{
          y: [0, 10, 0],
        }}
        transition={transition(0)}
        className="h-4 w-4 rounded-full border border-neutral-300 bg-gradient-to-b from-neutral-400 to-neutral-300"
      />
      <motion.div
        initial={{
          y: 0,
        }}
        animate={{
          y: [0, 10, 0],
        }}
        transition={transition(1)}
        className="h-4 w-4 rounded-full border border-neutral-300 bg-gradient-to-b from-neutral-400 to-neutral-300"
      />
      <motion.div
        initial={{
          y: 0,
        }}
        animate={{
          y: [0, 10, 0],
        }}
        transition={transition(2)}
        className="h-4 w-4 rounded-full border border-neutral-300 bg-gradient-to-b from-neutral-400 to-neutral-300"
      />
    </div>
  );
};

export const LoaderTwo = () => {
  const transition = (x: number) => {
    return {
      duration: 2,
      repeat: Infinity,
      repeatType: "loop" as const,
      delay: x * 0.2,
      ease: "easeInOut" as const,
    };
  };
  return (
    <div className="flex items-center">
      <motion.div
        transition={transition(0)}
        initial={{
          x: 0,
        }}
        animate={{
          x: [0, 20, 0],
        }}
        className="h-4 w-4 rounded-full bg-neutral-200 shadow-md dark:bg-neutral-500"
      />
      <motion.div
        initial={{
          x: 0,
        }}
        animate={{
          x: [0, 20, 0],
        }}
        transition={transition(0.4)}
        className="h-4 w-4 -translate-x-2 rounded-full bg-neutral-200 shadow-md dark:bg-neutral-500"
      />
      <motion.div
        initial={{
          x: 0,
        }}
        animate={{
          x: [0, 20, 0],
        }}
        transition={transition(0.8)}
        className="h-4 w-4 -translate-x-4 rounded-full bg-neutral-200 shadow-md dark:bg-neutral-500"
      />
    </div>
  );
};

export const LoaderThree = () => {
  return (
    <motion.svg
      xmlns="http://www.w3.org/2000/svg"
      width="24"
      height="24"
      viewBox="0 0 24 24"
      fill="none"
      stroke="currentColor"
      strokeWidth="1"
      strokeLinecap="round"
      strokeLinejoin="round"
      className="h-20 w-20 stroke-neutral-500 [--fill-final:var(--color-yellow-300)] [--fill-initial:var(--color-neutral-50)] dark:stroke-neutral-100 dark:[--fill-final:var(--color-yellow-500)] dark:[--fill-initial:var(--color-neutral-800)]"
    >
      <motion.path stroke="none" d="M0 0h24v24H0z" fill="none" />
      <motion.path
        initial={{ pathLength: 0, fill: "var(--fill-initial)" }}
        animate={{ pathLength: 1, fill: "var(--fill-final)" }}
        transition={{
          duration: 2,
          ease: "easeInOut" as const,
          repeat: Infinity,
          repeatType: "reverse",
        }}
        d="M13 3l0 7l6 0l-8 11l0 -7l-6 0l8 -11"
      />
    </motion.svg>
  );
};

export const LoaderFour = ({ text = "Loading..." }: { text?: string }) => {
  return (
    <div className="relative font-bold text-black [perspective:1000px] dark:text-white">
      <motion.span
        animate={{
          skewX: [0, -40, 0],
          scaleX: [1, 2, 1],
        }}
        transition={{
          duration: 0.05,
          repeat: Infinity,
          repeatType: "reverse",
          repeatDelay: 2,
          ease: "linear" as const,
          times: [0, 0.2, 0.5, 0.8, 1],
        }}
        className="relative z-20 inline-block"
      >
        {text}
      </motion.span>
      <motion.span
        className="absolute inset-0 text-[#00e571]/50 blur-[0.5px] dark:text-[#00e571]"
        animate={{
          x: [-2, 4, -3, 1.5, -2],
          y: [-2, 4, -3, 1.5, -2],
          opacity: [0.3, 0.9, 0.4, 0.8, 0.3],
        }}
        transition={{
          duration: 0.5,
          repeat: Infinity,
          repeatType: "reverse",
          ease: "linear" as const,
          times: [0, 0.2, 0.5, 0.8, 1],
        }}
      >
        {text}
      </motion.span>
      <motion.span
        className="absolute inset-0 text-[#8b00ff]/50 dark:text-[#8b00ff]"
        animate={{
          x: [0, 1, -1.5, 1.5, -1, 0],
          y: [0, -1, 1.5, -0.5, 0],
          opacity: [0.4, 0.8, 0.3, 0.9, 0.4],
        }}
        transition={{
          duration: 0.8,
          repeat: Infinity,
          repeatType: "reverse",
          ease: "linear" as const,
          times: [0, 0.3, 0.6, 0.8, 1],
        }}
      >
        {text}
      </motion.span>
    </div>
  );
};

export const LoaderFive = ({ text }: { text: string }) => {
  return (
    <div className="font-sans font-bold [--shadow-color:var(--color-neutral-500)] dark:[--shadow-color:var(--color-neutral-100)]">
      {text.split("").map((char, i) => (
        <motion.span
          key={i}
          className="inline-block"
          initial={{ scale: 1, opacity: 0.5 }}
          animate={{
            scale: [1, 1.1, 1],
            textShadow: [
              "0 0 0 var(--shadow-color)",
              "0 0 1px var(--shadow-color)",
              "0 0 0 var(--shadow-color)",
            ],
            opacity: [0.5, 1, 0.5],
          }}
          transition={{
            duration: 0.5,
            repeat: Infinity,
            repeatType: "loop",
            delay: i * 0.05,
            ease: "easeInOut" as const,
            repeatDelay: 2,
          }}
        >
          {char === " " ? "\u00A0" : char}
        </motion.span>
      ))}
    </div>
  );
};
≡溯源 · 已核对已发布案例的 prompt 均经人工核对与原帖一致;平台逆向重构的 prompt 不予收录。核对原帖 ↗

适用模型与稳定度

建议模型

待补充模型
稳定度
83 / 100
成本
中
对应 Skill3D / 动效 Hero ↗

多人复现

1 个人用同一段 Prompt 跑出了自己的作品。

复现作品 · 非作者原作
卡尔
复现者卡尔
2026年10月15日
卡尔 的复现作品打开复现作品 ↗
glm-5.3

GLM-5.3 单次生成;Codex 人工修复运行依赖、必要源码及移动布局,未重新生成。桌面/手机真实渲染和资源检查通过;完整功能与视觉还原尚未全部验收。源码、截图和修复记录见复现出处。

复现出处 ↗

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Case 详情页把原帖效果、Prompt 与复测证据放在同一条阅读路径里。