GoodCase.aiAI News · Radar↗AI Map↗Course · LearnPrompt↗
ProjectsGoodCase.aiAI News Radar ↗AI Map ↗LearnPrompt ↗
GoodCase.aiGoodCase.aiAI Prompt Case Collection
GoodCase.ai
RankingsCasesSkillsFavoritesSubmitDailyJoin us
中文EN
Agent Access →

Projects

AI News · Radar ↗AI Map ↗Course · LearnPrompt ↗
GoodCase.aiGoodCase.aiAI Prompt Case Collection
RankingsCasesSkillsFavoritesSubmitDailyJoin us
中文EN
Agent Access →

Loading…

GoodCase.ai · AI Prompt Case Collection
DSH PluginsChangelogFeedback
ModelsCreatorsSeedance 2.5Seedance 2.0GPT Image 2GeminiNano Banana ProClaudeClaude Opus 5.5Grok ImagineVeoKlingQwen ImageGPT Image 1.5MiniMax H3
Comet Card

Comet Card

Creator · Aceternity UI

AI Coding (UI)Aceternity UIAdded 08/13/2026Independently retested#not-rerun#web-ui
More tags (1)
#motion-3d
View original source ↗

Prompt

The reproduction prompt keeps the original and adds runtime, asset and acceptance requirements. These additions are not the author’s words.

// components/ui/comet-card.tsx
"use client";
import React, { useRef } from "react";
import {
  motion,
  useMotionValue,
  useSpring,
  useTransform,
  useMotionTemplate,
} from "motion/react";
import { cn } from "@/lib/utils";

export const CometCard = ({
  rotateDepth = 17.5,
  translateDepth = 20,
  className,
  children,
}: {
  rotateDepth?: number;
  translateDepth?: number;
  className?: string;
  children: React.ReactNode;
}) => {
  const ref = useRef<HTMLDivElement>(null);

  const x = useMotionValue(0);
  const y = useMotionValue(0);

  const mouseXSpring = useSpring(x);
  const mouseYSpring = useSpring(y);

  const rotateX = useTransform(
    mouseYSpring,
    [-0.5, 0.5],
    [`-${rotateDepth}deg`, `${rotateDepth}deg`],
  );
  const rotateY = useTransform(
    mouseXSpring,
    [-0.5, 0.5],
    [`${rotateDepth}deg`, `-${rotateDepth}deg`],
  );

  const translateX = useTransform(
    mouseXSpring,
    [-0.5, 0.5],
    [`-${translateDepth}px`, `${translateDepth}px`],
  );
  const translateY = useTransform(
    mouseYSpring,
    [-0.5, 0.5],
    [`${translateDepth}px`, `-${translateDepth}px`],
  );

  const glareX = useTransform(mouseXSpring, [-0.5, 0.5], [0, 100]);
  const glareY = useTransform(mouseYSpring, [-0.5, 0.5], [0, 100]);

  const glareBackground = useMotionTemplate`radial-gradient(circle at ${glareX}% ${glareY}%, rgba(255, 255, 255, 0.9) 10%, rgba(255, 255, 255, 0.75) 20%, rgba(255, 255, 255, 0) 80%)`;

  const handleMouseMove = (e: React.MouseEvent<HTMLDivElement>) => {
    if (!ref.current) return;

    const rect = ref.current.getBoundingClientRect();

    const width = rect.width;
    const height = rect.height;

    const mouseX = e.clientX - rect.left;
    const mouseY = e.clientY - rect.top;

    const xPct = mouseX / width - 0.5;
    const yPct = mouseY / height - 0.5;

    x.set(xPct);
    y.set(yPct);
  };

  const handleMouseLeave = () => {
    x.set(0);
    y.set(0);
  };

  return (
    <div className={cn("perspective-distant transform-3d", className)}>
      <motion.div
        ref={ref}
        onMouseMove={handleMouseMove}
        onMouseLeave={handleMouseLeave}
        style={{
          rotateX,
          rotateY,
          translateX,
          translateY,
          boxShadow:
            "rgba(0, 0, 0, 0.01) 0px 520px 146px 0px, rgba(0, 0, 0, 0.04) 0px 333px 133px 0px, rgba(0, 0, 0, 0.26) 0px 83px 83px 0px, rgba(0, 0, 0, 0.29) 0px 21px 46px 0px",
        }}
        initial={{ scale: 1, z: 0 }}
        whileHover={{
          scale: 1.05,
          z: 50,
          transition: { duration: 0.2 },
        }}
        className="relative rounded-2xl"
      >
        {children}
        <motion.div
          className="pointer-events-none absolute inset-0 z-50 h-full w-full rounded-[16px] mix-blend-overlay"
          style={{
            background: glareBackground,
            opacity: 0.6,
          }}
          transition={{ duration: 0.2 }}
        />
      </motion.div>
    </div>
  );
};
≡Provenance · verifiedPublished prompts are human-checked against the original post; platform-reconstructed prompts are not accepted.Compare with source ↗

Models & stability

Recommended models

待补充模型
Stability
87 / 100
Cost
Medium
Related Skills3D and motion hero ↗

Independent reproductions

1 person reproduced this prompt with their own work.

Reproductions · not the creator's original
卡尔
Reproduced by卡尔
Oct 15, 2026
Reproduction by 卡尔Open reproduction ↗
glm-5.3

GLM-5.3 单次生成;Codex 人工修复运行依赖、必要源码及移动布局,未重新生成。桌面/手机真实渲染和资源检查通过;完整功能与视觉还原尚未全部验收。源码、截图和修复记录见复现出处。

Reproduction source ↗

Keep exploring

Explore related cases.

View all AI Coding (UI) Case →
3D Animated Pin
AI Coding (UI)Aceternity UIAdded 08/13/2026

3D Animated Pin

Copy this TSX component source into an AI coding tool such as Cursor, v0, or Claude, and tell it this is the Aceternity UI 3D Animated Pin component. It can then wire it into your React project, and you can swap the copy, colors, and trigger parameters to reuse it.

Skill · 3D and motion hero

Prompt

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

Source heat · Aceternity UI
—
Stability
46
View case →
3D Globe
AI Coding (UI)Aceternity UIAdded 08/13/2026

3D Globe

Copy this TSX component source into an AI coding tool such as Cursor, v0, or Claude, and tell it this is the Aceternity UI 3D Globe component. It can then wire it into your React project, and you can swap the copy, colors, and trigger parameters to reuse it.

Skill · 3D and motion hero

Prompt

// components/ui/3d-globe.tsx "use client"; import React, { useRef, useMemo, useState, useCallback, Suspense } from "react"; import { Canvas, useFrame, useThree } from "@react-three/fiber"; import { OrbitControls, Html, useTexture } from "…

Source heat · Aceternity UI
—
Stability
60
View case →
3D Marquee
AI Coding (UI)Aceternity UIAdded 08/13/2026

3D Marquee

Copy this TSX component source into an AI coding tool such as Cursor, v0, or Claude, and tell it this is the Aceternity UI 3D Marquee component. It can then wire it into your React project, and you can swap the copy, colors, and trigger parameters to reuse it.

Skill · 3D and motion hero

Prompt

// components/ui/3d-marquee.tsx "use client"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const ThreeDMarquee = ({ images, className, }: { images: string[]; className?: string; }) => { // Split the image…

Source heat · Aceternity UI
—
Stability
84
View case →

Same creator

More from @Aceternity UI →

  • Parallax Hero ImagesAI Coding (UI) · 2026-08-13
  • World MapAI Coding (UI) · 2026-08-13
  • File UploadAI Coding (UI) · 2026-08-13
  • Placeholders And Vanish InputAI Coding (UI) · 2026-08-13
  • Evervault CardAI Coding (UI) · 2026-08-13
  • SidebarAI Coding (UI) · 2026-08-13

Each detail page keeps the original result, the prompt, and retest evidence in one reading path.