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Stateful Button

Stateful Button

Creator · Aceternity UI

AI Coding (UI)Aceternity UIAdded 08/13/2026Independently retested#not-rerun#web-ui
More tags (1)
#motion-3d
View original source ↗

Prompt

The reproduction prompt keeps the original and adds runtime, asset and acceptance requirements. These additions are not the author’s words.

// components/ui/stateful-button.tsx
"use client";
import { cn } from "@/lib/utils";
import React from "react";
import { motion, AnimatePresence, useAnimate } from "motion/react";

interface ButtonProps extends React.ButtonHTMLAttributes<HTMLButtonElement> {
  className?: string;
  children: React.ReactNode;
}

export const Button = ({ className, children, ...props }: ButtonProps) => {
  const [scope, animate] = useAnimate();

  const animateLoading = async () => {
    await animate(
      ".loader",
      {
        width: "20px",
        scale: 1,
        display: "block",
      },
      {
        duration: 0.2,
      },
    );
  };

  const animateSuccess = async () => {
    await animate(
      ".loader",
      {
        width: "0px",
        scale: 0,
        display: "none",
      },
      {
        duration: 0.2,
      },
    );
    await animate(
      ".check",
      {
        width: "20px",
        scale: 1,
        display: "block",
      },
      {
        duration: 0.2,
      },
    );

    await animate(
      ".check",
      {
        width: "0px",
        scale: 0,
        display: "none",
      },
      {
        delay: 2,
        duration: 0.2,
      },
    );
  };

  const handleClick = async (event: React.MouseEvent<HTMLButtonElement>) => {
    await animateLoading();
    await props.onClick?.(event);
    await animateSuccess();
  };

  const {
    onClick,
    onDrag,
    onDragStart,
    onDragEnd,
    onAnimationStart,
    onAnimationEnd,
    ...buttonProps
  } = props;

  return (
    <motion.button
      layout
      layoutId="button"
      ref={scope}
      className={cn(
        "flex min-w-[120px] cursor-pointer items-center justify-center gap-2 rounded-full bg-green-500 px-4 py-2 font-medium text-white ring-offset-2 transition duration-200 hover:ring-2 hover:ring-green-500 dark:ring-offset-black",
        className,
      )}
      {...buttonProps}
      onClick={handleClick}
    >
      <motion.div layout className="flex items-center gap-2">
        <Loader />
        <CheckIcon />
        <motion.span layout>{children}</motion.span>
      </motion.div>
    </motion.button>
  );
};

const Loader = () => {
  return (
    <motion.svg
      animate={{
        rotate: [0, 360],
      }}
      initial={{
        scale: 0,
        width: 0,
        display: "none",
      }}
      style={{
        scale: 0.5,
        display: "none",
      }}
      transition={{
        duration: 0.3,
        repeat: Infinity,
        ease: "linear",
      }}
      xmlns="http://www.w3.org/2000/svg"
      width="24"
      height="24"
      viewBox="0 0 24 24"
      fill="none"
      stroke="currentColor"
      strokeWidth="2"
      strokeLinecap="round"
      strokeLinejoin="round"
      className="loader text-white"
    >
      <path stroke="none" d="M0 0h24v24H0z" fill="none" />
      <path d="M12 3a9 9 0 1 0 9 9" />
    </motion.svg>
  );
};

const CheckIcon = () => {
  return (
    <motion.svg
      initial={{
        scale: 0,
        width: 0,
        display: "none",
      }}
      style={{
        scale: 0.5,
        display: "none",
      }}
      xmlns="http://www.w3.org/2000/svg"
      width="24"
      height="24"
      viewBox="0 0 24 24"
      fill="none"
      stroke="currentColor"
      strokeWidth="2"
      strokeLinecap="round"
      strokeLinejoin="round"
      className="check text-white"
    >
      <path stroke="none" d="M0 0h24v24H0z" fill="none" />
      <path d="M12 12m-9 0a9 9 0 1 0 18 0a9 9 0 1 0 -18 0" />
      <path d="M9 12l2 2l4 -4" />
    </motion.svg>
  );
};
≡Provenance · verifiedPublished prompts are human-checked against the original post; platform-reconstructed prompts are not accepted.Compare with source ↗

Models & stability

Recommended models

待补充模型
Stability
85 / 100
Cost
Medium
Related Skills3D and motion hero ↗

Independent retest evidence

See what the same prompt generated in our test.

Retest output · not the creator's original
UIGenerated evidenceAI judged

gpt-6.1-sol

Oct 24, 2026

Retest score84.3
Desktop captureGenerated desktop UIMobile captureGenerated mobile UI
Download generated HTML ↓
claude-sonnet-5-5 · 77.2gpt-5.6-terra · 91.3gap · 14.1
  • The retest score is the mean of two AI judges (0–100) for this single generation. No person has reviewed it, and it is not a success rate.
UIGenerated evidenceAI judged

gpt-5.6-sol

Oct 11, 2026

Retest score85.8
Desktop captureGenerated desktop UIMobile captureGenerated mobile UI
Download generated HTML ↓
claude-sonnet-5-5 · 76.6gpt-5.6-terra · 94.9gap · 18.3
  • The retest score is the mean of two AI judges (0–100) for this single generation. No person has reviewed it, and it is not a success rate.

Independent reproductions

1 person reproduced this prompt with their own work.

Reproductions · not the creator's original
卡尔
Reproduced by卡尔
Oct 15, 2026
Reproduction by 卡尔Open reproduction ↗
glm-5.3

GLM-5.3 单次生成;Codex 人工修复运行依赖、必要源码及移动布局,未重新生成。桌面/手机真实渲染和资源检查通过;完整功能与视觉还原尚未全部验收。源码、截图和修复记录见复现出处。

Reproduction source ↗

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Each detail page keeps the original result, the prompt, and retest evidence in one reading path.