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创作者 · Aceternity UI
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Prompt
// components/ui/lens.tsx
"use client";
import React, { useRef, useState } from "react";
import { AnimatePresence, motion } from "motion/react";
interface LensProps {
children: React.ReactNode;
zoomFactor?: number;
lensSize?: number;
position?: {
x: number;
y: number;
};
isStatic?: boolean;
isFocusing?: () => void;
hovering?: boolean;
setHovering?: (hovering: boolean) => void;
}
export const Lens: React.FC<LensProps> = ({
children,
zoomFactor = 1.5,
lensSize = 170,
isStatic = false,
position = { x: 200, y: 150 },
hovering,
setHovering,
}) => {
const containerRef = useRef<HTMLDivElement>(null);
const [localIsHovering, setLocalIsHovering] = useState(false);
const isHovering = hovering !== undefined ? hovering : localIsHovering;
const setIsHovering = setHovering || setLocalIsHovering;
// const [isHovering, setIsHovering] = useState(false);
const [mousePosition, setMousePosition] = useState({ x: 100, y: 100 });
const handleMouseMove = (e: React.MouseEvent<HTMLDivElement>) => {
const rect = e.currentTarget.getBoundingClientRect();
const x = e.clientX - rect.left;
const y = e.clientY - rect.top;
setMousePosition({ x, y });
};
return (
<div
ref={containerRef}
className="relative overflow-hidden rounded-lg z-20"
onMouseEnter={() => {
setIsHovering(true);
}}
onMouseLeave={() => setIsHovering(false)}
onMouseMove={handleMouseMove}
>
{children}
{isStatic ? (
<div>
<motion.div
initial={{ opacity: 0, scale: 0.58 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.8 }}
transition={{ duration: 0.3, ease: "easeOut" }}
className="absolute inset-0 overflow-hidden"
style={{
maskImage: `radial-gradient(circle ${lensSize / 2}px at ${
position.x
}px ${position.y}px, black 100%, transparent 100%)`,
WebkitMaskImage: `radial-gradient(circle ${lensSize / 2}px at ${
position.x
}px ${position.y}px, black 100%, transparent 100%)`,
transformOrigin: `${position.x}px ${position.y}px`,
}}
>
<div
className="absolute inset-0"
style={{
transform: `scale(${zoomFactor})`,
transformOrigin: `${position.x}px ${position.y}px`,
}}
>
{children}
</div>
</motion.div>
</div>
) : (
<AnimatePresence>
{isHovering && (
<div>
<motion.div
initial={{ opacity: 0, scale: 0.58 }}
animate={{ opacity: 1, scale: 1 }}
exit={{ opacity: 0, scale: 0.8 }}
transition={{ duration: 0.3, ease: "easeOut" }}
className="absolute inset-0 overflow-hidden"
style={{
maskImage: `radial-gradient(circle ${lensSize / 2}px at ${
mousePosition.x
}px ${mousePosition.y}px, black 100%, transparent 100%)`,
WebkitMaskImage: `radial-gradient(circle ${
lensSize / 2
}px at ${mousePosition.x}px ${
mousePosition.y
}px, black 100%, transparent 100%)`,
transformOrigin: `${mousePosition.x}px ${mousePosition.y}px`,
zIndex: 50,
}}
>
<div
className="absolute inset-0"
style={{
transform: `scale(${zoomFactor})`,
transformOrigin: `${mousePosition.x}px ${mousePosition.y}px`,
}}
>
{children}
</div>
</motion.div>
</div>
)}
</AnimatePresence>
)}
</div>
);
};适用模型与稳定度
建议模型
继续探索
@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。
提示语
Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒
复制这段 TSX 组件源码,交给 Cursor、v0、Claude 等 AI 编程工具,说明这是「3D Animated Pin」的 Aceternity UI 组件实现,即可让它接入你的 React 项目,再按需替换文案、配色与触发参数复用。
提示语
// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

提示语
首先搜索 "/unlazy" skill,完整阅读它,并在整个任务中持续使用。 将此视为一项至少持续 {argument name="minimum duration" default="5 小时"} 的大型视觉构建。如果环境允许,最好进行 {argument name="optimal duration" default="8–24 小时"} 有实质意义的实现和迭代。不要在制作出一个还不错的场景后就停下。 在浏览器中创建一个细节极其丰富的实时 {argument nam